Research

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Peer Reviewed Articles

Hong, R. (2017). Office Interiors and the Fantasy of Information Work, Triple C: Communication, Capitalism & Critique, 15(2), 543-564. pdf

Hong, R. (2016). Soft Skills and Hard Numbers: Gender Discourse in Human Resources, Big Data & Society, 1-13. pdf

Hong, R. (2016). #CokeDrones and the good life: Migrant workers in Singapore and the politics of recognition. In The Good Life in Asia’s Digital 21st Century (69-74). Digital Asian Hub: Hongkong. (First prize student entry award organized by the Berkman Center for Internet and Society)

Hong, R. (2015). Finding passion in work: Media, passion and career guides. European Journal of Cultural Studies, 18(2), 190–206. link

Hong, R. & Chen, V.H.H. (2014). Becoming an ideal co-creator: Web materiality and intensive laboring practices in game modding. New Media & Society, 16(2), 290-305. link

Jung, Y., Hall, J., Hong, R., Goh, T., Ong, N., & Tan, N. (2014). Payback: Effects of relationship and cultural norms on reciprocity. Asian Journal of Social Psychology, 17(3), 160–172.

Hong, R. (2013) Game modding, prosumerism and neoliberal labor practices. International Journal of Communication, 7, 984–1002. pdf

Chen, V.H.H., Duh, H.B.L, & Hong, R. (2008). The changing dynamic of social interaction in World of Warcraft: The impacts of game feature change, Proceedings from ACE ’08: International Conference on Advances in Computer Entertainment Technology.

Conference Presentations

Hong, R. (2018, September). Bearability and Media presented at Digital Cultures Conference, Lüneburg, Germany.        

Hong, R. (2018, May). Urban Preserves presented at International Communication Association, Prague, Czech Republic.

Hong, R. (2018, May). Bearability and the Politics of Self-Erasure presented at CARE conference, Singapore.

Hong, R. (2017, May). Gamification and the Compassionate Imagination presented at International Communication Association, San Diego, California. (Top student paper in Philosophy, Theory & Critique).

Hong, R. (2016, June). Happiness to Passion: Work and the Good Life Imaginary presented at International Communication Association, Fukuoka, Japan.

Hong, R. (2015, October). Postwar Office Interiors and Worker Subjectivities. Paper presented at Social History of Technology, Albuquerque, New Mexico. (Organized with Caroline Jack & Aaron Trammell)

Hong, R. (2015, May). The Sale of Office Interiors: Gender, Affect, and Modernism. Paper presented at International Communication Association, San Juan, Puerto Rico.

Hong, R. (2015, May). Soft Skills and Hard Numbers: Gender Discourse in Human Resources. Paper presented at International Communication Association, San Juan, Puerto Rico.

Hong, R. (2015, May). Finding Passion in Work. Paper presented at International Communication Association, San Juan, Puerto Rico.

Hong, R. (2014, April). Gamification and the Compassionate Imagination. Paper presented at Extending Play, New Brunswick, New Jersey.

Hong, R. (2013, October). Game Modding and Neoliberal Labor. Paper presented at Apps and Affect conference, London, Ontario, Canada.

Hong, R. (2013, June). Mind Games in the Public Sphere: Psychology and the Story of Gamification. Paper presented at International Association for Media and Communication Research, Dublin, Ireland.

Hong, R. & Chen, V. H. H. (2012, May). Intensive laboring practices in game modding. Paper presented at the annual conference of the International Communication Association, Phoenix, Arizona.

Hong, R. & Chen, V. H. H. (2011, May). Contouring the limits to creative autonomy in Web 2.0. Paper presented at the annual conference of the International Communication Association, Boston.

Jung, Y., Jeff, H., Hong, R., Goh, T., Tan, N., & Ong, N. (2011, May). Payback: Effects of relationship and cultural norm on reciprocity in a hybrid trust-dictator game. Paper presented at the annual conference of the International Communication Association, Boston.

Hong, R. & Chen, V. H. H. (2010, July). Disciplinary discourses through video and computer game usage. Paper presented at the International Association for Media and Communication Research, Braga, Portugal.

Hong, R. & Chen, V. H. H. (2010, June). Productive identities: Game creation and the self. Paper presented at the annual conference of the International Communication Association, Singapore.

Hong, R. & Chen, V. H. H. (2010, June). FIRO-MMO: Towards a theory of relationships in MMOs. Paper presented at the annual conference of the International Communication Association, Singapore.

Hong, R., Tan, K. W. N., Goh, S. T., Ong, S-L. N. & Jung, Y. (2010, June). Doing unto Others: Effects of relationship on positive and negative reciprocity in a trust-dictator game. Paper presented at the annual conference of the International Communication Association, Singapore.

Hong, R., Lee, L. L., Tan, K. W., Ong, T. H. & Chen, V. H. H. (2009, August). Revealing myself in games: Constructing an identity through game creation. Paper presented at the Association for Education in Journalism and Mass Communication, Boston.

Book Reviews

Hong, R. (2014). Ofer Sharone, Flawed System/Flawed Self: Job Searching and Unemployment Experiences (review). International Journal of Communication, 8, 1536-1539. pdf